﻿namespace Finbook.GameApp.Models
{
    public class Skill
    {
        public int SkillType { get; set; }
        private int _damage;

        public int SkillDamage
        {
            get { return _damage * Multiply; }
            set { _damage = value; }
        }

        public int Multiply { get; set; } = 1;
        public Skill(int damage, int type = 0)
        {
            SkillDamage = damage;
            SkillType = type;
        }
    }
}